Jon Follett

Recent Posts

Involution's Health Axioms Now on Indiegogo

24.Sep.13
by Jon Follett

Involution Studios is driven by a mission to create better lives and a better world. We're part of a global movement to shift the health care system to one made up highly-specialized clinicians that work closely with self-monitoring, self-empowered patients and their families — aided by the continuous data driven by non-invasive personal diagnostics. Getting there will require equal parts smart technology, healthcare reform, and everyday common sense.

It all starts with awareness. That’s where Involution's new Health Axioms come in. We believe living the Health Axioms is better for our pocketbooks, smarter for our lives, and allows us to directly impact our health. Health Axioms put you in touch with habits to improve your health, life, and well-being. Our sometimes surprising, always practical axioms nudge you toward the healthiest life possible. This deck of cards will transform the way you think about yourself and what it means to be healthy.

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Topics: Design, digital health, mobile health, health, Blog, user experience

Involution Principal Discusses Design for Emerging Technology on O'Reilly Radar Podcast

12.Sep.13
by Jon Follett

Involution Principal, Jon Follett, editor of the upcoming book "Designing for Emerging Technologies" recently spoke with Jenn Webb, O'Reilly Radar's online managing editor and Mary Treseler, editorial strategist, on the O'Reilly Radar Podcast. In the podcast, the group discussed the challenges of understanding the disruptive power of emerging technologies — such as genomics, robotics, synthetic biology, and connected environments.

Over the next thirty years, there is little that humans can dream that we won’t be able to do — from hacking our DNA, to embedding computers in our bodies, to printing replacement organs. Because of this, we face a future where what it means to be human will be inexorably changed: Today, technology has already raced ahead of mankind’s ability to deal with it emotionally, morally, and socially.

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Topics: Design, disruptive technologies, genomics, synthetic biology, emerging technologies, connected environments, Ideas, robotics, policy design, Blog, UX, user experience

Bytes and Atoms Unveiled: Conference Speakers Announced

29.Apr.13
by Jon Follett

For Immediate Release
BOSTON, MA – April 29, 2013 – Bytes and Atoms, a micro conference exploring the Internet of Things and the interaction between the physical and digital, today announced the speakers for its inaugural program.

Organized by software and emerging technologies design firm Involution Studios and agile development consulting firm Pivotal Labs, and sponsored by O'Reilly Media and IxDA Boston, Bytes and Atoms is a one-of-a-kind event exploring the next great shift in interaction design and celebrating the region's groundbreaking technological accomplishments.

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Topics: Design, interaction design, data, sensors, connected environments, analytics, News, Blog, UX, internet of things, user experience

The Digital Life Turns 50: Involution’s Design Podcast Re-launches [Updated]

29.Mar.13
by Jon Follett

We're celebrating the 50th episode of Involution's podcast The Digital Life with a re-designed and re-imagined Web site — featuring complete transcripts of all the new episodes and back catalog and previous contributor search. The new Digital Life is live — ready to inform, entertain, and engage the digital design community worldwide.

The Digital Life online radio program — which made its debut in 2010 — explores important and pertinent topics in the world of digital design and technology. Co-hosted by Jon Follett, Principal of Involution Studios, and Erik Dahl, Involution’s Director of Design Strategy, the Digital Life explores a wide range of thought-provoking topics, from design for developing markets to the boundaries of digital privacy to the future of design education. The Digital Life began as the brainchild of Involution co-founder, Dirk Knemeyer, who, in 2010, saw a need for an online radio show covering the digital design world. In the current instantiation of the show, Dirk continues to bring his sharp and insightful commentary to the podcast, with The Human Factor segment, that focuses on the human element in digital design.

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Topics: Design, the digital life, luke wroblewski, Blog, soren johnson, Podcast, dave gray

Governor Patrick's Misguided Tax on Software Design and Development

18.Mar.13
by Jon Follett

Under a provision in Governor Deval Patrick’s fiscal 2014 plan for the state, a "modern products" Massachusetts sales tax of 4.5% will be levied on the design and engineering services that create the digital world. Massachusetts is filled with software development companies — with verticals from mobile to healthcare to enterprise. It's a key innovation sector that drives the growth of our state economy and keeps our employment — which has consistently been better than that of the nation as a whole — at a healthy rate.

So, what will the consequences of this new tax be? For every $1 million in revenue, under the Governor's proposal, a software shop will pay an additional $45,000 — on top of the payroll, property, real estate, business and any other taxes it already pays. Consider this: For every $2 million in revenue, that's $90,000 in taxes, which could cover the salary of an entry-level software engineer including benefits. The 2011 Index of the Massachusetts Innovation Economy, indicates that software and computer services accounted for $31 billion of Massachusetts economic output. If, for the sake of argument, we consider just half of the economic output as taxable software design and development services, that would result in about $695 million in tax revenue, or roughly the equivalent of 7,750 entry-level software engineering jobs. Will this new proposed tax eliminate the creation of 7,750 high-quality jobs in Massachusetts? I'm not eager to find out. Now, to be fair, the Governor's budget estimates show a figure of just a quarter billion dollars in revenue to be realized from this tax, but the true consequences, like the law itself, remain unclear. The law is vague enough that the sales tax could cover all kinds of software, from mobile apps to even Web sites.

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Topics: Design, Ideas, sales tax, knowledge work, innovation economy, development, Blog, software, creative class