API testing, UX innovation, and more: Friday Links and Round-Up

31.Oct.14
by Emily Twaddell

While you wait for Trick-or-Treaters to ring the bell, here are some sites to explore.

Designer Eric Benoit attended Future Insights Ultimate Developer Event in Boston and shared a couple of finds.

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Topics: design innovation, Business of Design, Ebola

The Future of Design: UX Evolution

29.Oct.14
by Jon Follett

This is the final article in a series of six looking at the future of experience design for emerging technologies. The first five Future of Design articles were: Emerging TechnologiesGenomics and Synthetic BiologyRobotics, the IoT, and 3D Printing / Additive Fabrication.

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Topics: Ideas, Business of Design

The Future of Design: UX for 3D Printing / Additive Fabrication

22.Oct.14
by Jon Follett

This is the fifth in a series of six articles looking at the future of experience design for emerging technologies — including the Internet of Things, robotics, genomics / synthetic biology, and 3D printing / additive fabrication. The first four Future of Design articles were: Emerging TechnologiesGenomics and Synthetic BiologyRobotics and the IoT.

Additive fabrication—more popularly known as 3D printing—is a process of creating a three-dimensional object by printing one miniscule layer at a time, based on a computer model. This flexible technology can use a wide variety of substrates including plastic, metal, glass, and even biological material. Custom production using additive manufacturing techniques promises to disrupt many industries, from construction to food to medicine. Possibilities for this technology range from immediately practical applications such as printing new parts just-in-time to fix a broken appliance; to controversial, uncomfortable realities, including generating guns on demand; to hopeful and futuristic methods, perhaps the ability to create not just viable human tissue, but complete, working organs, which could be used in transplants or for the testing of new drugs and vaccines.

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Topics: Ideas, Business of Design

Culture of Learning: The Interns of Summer 2014

21.Oct.14
by Emily Twaddell

It’s fall, so you must be thinking about an Involution Studios internship next summer.

Whether you are a university student or already working full time, it’s fun to get a look behind the scenes at the studio. This past summer we had six interns, each with a great story to tell. Perhaps you’ll be inspired to join us next spring or summer!

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Topics: internships, culture of learning

Around the Studio: Creating the Ebola Infographic

20.Oct.14
by Emily Twaddell

As the news has spread in all directions we have discovered that the 2014 Ebola outbreak represents not only a healthcare crisis with global impact, but also an information crisis. Even highly respected news outlets can have conflicting information on a single event, so that the stories are confusing and hard to trust. Hours spent poring over the NIH and CDC and WHO sites revealed the common threads of truth, but the details were scattered. There was no straightforward way to get a complete picture.

So, we decided to create a single source of graphical information that could become an international resource. Something that could compliment the Wikipedia page. Clean lines, a classic readable font, with unambiguous colors and icons. Headers in black and white, red for critical information, gray text to let pictures do the talking. Easy to scan and locate the topics before reading closely for details.

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Topics: culture of learning, Healthcare, infovis, health, data visualization, information design, Ebola

Ebola infovis, Taiko, Talking Wearables: Friday Links and Round-Up

17.Oct.14
by Emily Twaddell

All over the news: Ebola Virus Disease

Our RSS feeds are popping up with distressing and confusing stories that are getting uncomfortably close to home. So Juhan Sonin and intern Xinyu Liu put together Understanding Ebloa: A Visual Guide. One clinician enlightened us with the following response:

“This is a remarkable summary. The one thing I can think of that might be missing is an understanding of why Ebola is so contagious. It has, in part at least, to do with what is the viral load of the disease. For example, when someone is at the height of the illness, one-fifth of a teaspoon of that person's blood can carry 10 billion viral Ebola particles. An untreated HIV patient, by comparison, has just 50,000 to 100,000 particles in the same amount of blood. Someone with untreated hepatitis C has between 5 million and 20 million.”

We've distributed the link locally and it has also been picked up by Patient Safety and Quality Healthcare in Ebola: A Crash Course in Reliability. Our research and design work continues as we do what we can to support the worldwide efforts to save lives and stop the spread of this disease.

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Topics: design innovation, Business of Design, Ebola