Celebrating 200

30.Mar.17
by Jon Follett

Episode Summary

On The Digital Life this week, we celebrate our 200th episode with a look back at some of the themes and guests that shaped the show over the past 7 years, including those at the top of their game in design, science, and technology like Kelly Goto, Phillip Hunter, and George Church.

From episode 24, Kelly Goto talks about her pioneering research on emotional design. From episode 51, Phillip Hunter delves into “making things people want, not making people want things”. And from episode 169, geneticist and molecular engineer George Church discusses brain augmentation to fight cognitive decline.

Episode 24: Emotion and Design
Episode 51: Making Things People Want, Not Making People Want Things
Episode 169: Genomics and Life Extension
An Interview with George Church of the Personal Genome Project

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Ethics and Bias in AI

24.Mar.17
by Jon Follett

Episode Summary

On The Digital Life this week, we discuss ethics and bias in AI, with guest Tomer Perry, research associate at the Edmond J. Safra Center for Ethics at Harvard University. What do we mean by bias when it comes to AI? And how do we avoid including biases we’re not even aware of?

If AI software for processing and analyzing data begins providing decision-making for core elements critical to our society we’ll need to address these issues.

For instance, risk assessments used in the correctional system have been shown to incorporate bias against minorities

When it comes to self-driving cars, people want to be protected, but also want the vehicle, in principle to “do the right thing” when encountering situations where the lives of both the driver and others, like pedestrians, are at risk. How we should deal with it? What are the ground rule sets for ethics and morality in AI, and where do they come from? Join us as we discuss.

Inside the Artificial Intelligence Revolution: A Special Report, Pt. 1
Atlas, The Next Generation
Stanford One Hundred Year Study on Artificial Intelligence (AI100)
Barack Obama, Neural Nets, Self-Driving Cars, and the Future of the World
How can we address real concerns over artificial intelligence?
Moral Machine

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Bioprinting

16.Mar.17
by Jon Follett

Episode Summary

On The Digital Life this week, we discuss bioprinting, its various applications, from 3D printing bones to organs, and the implications for design and science. There are, of course, many uses for 3D printing in healthcare — for instance, the creation of prosthetic limbs. Bioprinting, in contrast, involves the construction of living tissue via the output of multiple layers of living cells. While bioprinting is still very much at its nascent stages, the various techniques for creating 3D organic objects have had some early triumphs, including the construction of functional blood vessels. While reproducing cells in the lab has been done for many years — skin tissue, blood vessels, etc — bioprinting, which leverages natural processes, offers the opportunity to create more complex tissue, and perhaps even complete organs. Join us as we discuss the future of bioprinting.

Synthetic Future: Revolutionary Center Will 3D-Print Human Tissues and Organs

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Designing Deception

09.Mar.17
by Jon Follett

Episode Summary

On The Digital Life this week, we discuss deceptive software in light of the recent revelations that Uber used its Greyball application to evade and thwart municipal officials nationwide, who were looking to regulate or otherwise monitor the service. This has a similar flavor to the Volkswagen story from last year, in which the company installed special software in its diesel powered cars to specifically reduce emissions during testing by authorities. What are the ways in which consumers now need to be aware of these deceptive practices? And how should we navigate the marketplace?

How Uber Deceives the Authorities Worldwide

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Biomimicry

02.Mar.17
by Jon Follett

Episode Summary

 On The Digital Life this week, we chat about biomimicry and nature-inspired design. As design and science intersect, biomimicry is becoming an increasingly important method for engineering new products. Recent examples include bullet train engineers imitating the beak of the Kingfisher bird to improve the aerodynamics of the train's nose; wind turbine designers creating fins inspired by the Humpback whale to reduced drag and improved lift; and automobile engineers at Ford developing a recycled paper honeycomb material to gives the cargo area of the new EcoSport exceptional strength. Scientists, engineers, and designers across many different industries are drawing inspiration from nature’s materials and seeking to understand and imitate them.

The Best of Biomimicry: Here's 7 Examples of Nature-Inspired Design

Ford Looks to AI, Biomimicry Solutions to Stay Ahead of the Curve

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